Mines Tower mini-game on Gift Club
    Updated October 14, 20267 min readNumbers checked against the game

    Mines Tower Game: Crypto Mines With Gram or Stars (2026)

    Mines Tower, a crypto mines game on Telegram played with Gram from 0.1 GRAM or Stars: the exact ladder for Easy, Medium and Hard, and how the cash-out works.

    Win up to 92.77×Provably fairStars 1–1001 Spark a round
    Top payout
    92.77×
    Bet tiers
    1–100
    Mode
    Stars, or 1 Spark a round
    Category
    Casual

    Mines Tower is a ladder game with a much steeper climb than a standard mines grid. Each level shows five boxes, some of which hide a mine, and you pick one. Survive and you move up a floor with your multiplier compounded; hit a mine and the round is over. Because every level has the same survival rate, the payouts grow geometrically — Hard reaches 92.77× in just five levels.

    How to play Mines Tower

    1. 1
      Open Mines Tower from the Games hubLaunch Gift Club inside Telegram, open Games and pick Mines Tower. Every difficulty uses five boxes per level.
    2. 2
      Choose a difficultyEasy hides 1 mine per level across 6 levels, Medium hides 2 across 6 levels, Hard hides 3 across 5 levels.
    3. 3
      Set your stakeSpark mode pays XP. Paid mode takes 1, 5, 10, 20, 50 or 100 Stars, or a Gram (formerly Toncoin) stake from 0.1 to 10. A single win is capped at 10,000 Stars or 1,000.
    4. 4
      Open one box on the current floorPick any of the five. A safe box promotes you to the next level and locks in that level's multiplier.
    5. 5
      Climb or bankAfter each safe pick you can take the current multiplier or attempt the next floor. Every floor carries the same risk as the last.
    6. 6
      Cash outBanking pays bet × the multiplier for the highest level you reached. Spark rounds award XP on the level table instead.

    Mines Tower payouts

    Easy — 1 mine per level, 6 levelsFour of five boxes are safe on every floor, so each level is cleared 80% of the time. The table is set to a 95% return to player.
    LevelMultiplierChance of reaching itSpark XP
    11.18×80.0%1 XP
    21.48×64.0%1 XP
    31.85×51.2%2 XP
    42.31×41.0%2 XP
    52.89×32.8%3 XP
    63.62×26.2%4 XP
    Verify any roundEach round resolves against a seed committed before you played. Paste the revealed seed into our checker and it recomputes the result.
    Open the checker

    Mines Tower pros and cons

    Pros

    • Reaches large multipliers in very few decisions — Hard hits 92.77× by level five
    • Flat per-level odds make the risk easy to reason about: the same coin-flip every floor
    • Cash out at any level, so the stopping point is entirely yours
    • Spark mode mirrors the paid tower exactly
    • Accepts Gram as well as Stars
    • Provably fair: mine placement is committed before the first box is opened

    Cons

    • Hard ends on the first floor 60% of the time
    • Fewer rungs than Minefield, so there is less room to fine-tune where you stop
    • Level 6 on Hard was removed because the win cap truncated it — the ceiling is genuinely close on big stakes
    • No information accumulates during a round; every floor is a fresh blind pick

    The one number that defines each difficulty

    Every floor is five boxes, so the survival rate per level is simply the fraction that are safe: 80% on Easy, 60% on Medium, 40% on Hard. That rate never changes as you climb — the top floor on Hard is exactly as dangerous as floor one.

    Gift Club Mines Tower mid-climb on Easy: three floors of boxes cleared, the multiplier ladder beside the tower, the Claim button and the Stars stake
    Mid-climb: the cleared floors show where their mine was, the ladder shows the next rung, and Claim takes what the climb has earned so far.

    Because the risk is flat and the multiplier compounds, the ladder is geometric. On Hard each level multiplies your standing payout by 2.5×: 2.37, 5.93, 14.84, 37.10, 92.77. That is what makes the game feel explosive near the top, and it is also why so few rounds get there — reaching level five means winning a 40% gamble five times running, which happens about 1% of the time.

    Can you play a crypto mines game on Telegram?

    Yes. Mines Tower takes Gram, TON's coin (formerly Toncoin), at 0.1, 0.5, 1, 2, 3, 5 or 10 a round. It is the same tower and the same ladder as the Stars version, you cash out in Gram, and every round is provably fair. A single Gram win is capped at 1,000, so level five on Hard pays 927.7 at the top 10 stake. It runs inside a Telegram Mini App with no separate crypto casino site: connect a TON wallet and deposit from 1, step by step in how to play with Gram. Stake only what you are ready to lose.

    Does climbing higher pay better?

    No — and this is the same structural point as Minefield. Each multiplier is set as the house target divided by the odds of reaching that level, so the expected value of banking is identical on every floor. Climbing does not improve your return; it trades a high chance of a small win for a low chance of a large one.

    What that means in practice: pick your floor before you start the round. "I'm going to level three on Medium" is a plan. "I'll see how it feels" is how you end up on level six with a stake you meant to bank two floors ago.

    Why Hard stops at five levels

    Hard used to have a sixth level paying 231.93×. It was removed, and the reasoning is worth knowing because it is unusually player-favourable: at the 50 and 100-Star tiers that rung resolved above the 10,000-Star win cap and got truncated on payout. Players were taking a full 60% risk for a prize the cap was quietly shaving. Level five pays 92.77×, which is 9,277 Stars at the top tier — just under the ceiling, and paid in full.

    Gram works the same way. A single Gram win is capped at 1,000, which at the top 10-GRAM stake is 100×, so level five pays 927.7 there — also under the cap, and also paid in full.

    Mines Tower or Minefield?

    • Want big multipliers fast: Mines Tower. Five decisions gets you to 92.77× on Hard.
    • Want control over where you stop: Minefield. Fifteen rungs on Easy means much finer choice of exit point.
    • Want the risk to be legible: Mines Tower. "Two in five boxes are safe" is easier to hold in your head than a survival curve that shifts with every tile removed.

    Is Mines Tower provably fair?

    Yes. The mine layout for the whole tower is derived from a server seed committed to — as a published hash — before you open the first box. After the round the seed is revealed so you can recompute every floor and confirm it matches. The tower cannot be rearranged in response to the box you pick.

    That is a guarantee about tampering, not about the odds. The multiplier tables above are the complete offer and they carry a house margin, exactly as the ones in the honest maths on paid play describes.

    Mines Tower FAQ

    What is the maximum multiplier in Mines Tower?

    92.77×, at level five on Hard difficulty. Reaching it means surviving five consecutive 40% picks, which happens on about 1% of Hard rounds. Easy tops out at 3.62× and Medium at 20.36×, both at level six.

    How many mines are on each Mines Tower level?

    Every level shows five boxes. Easy hides 1 mine per level, Medium hides 2 and Hard hides 3 — so the chance of clearing any given floor is 80%, 60% and 40% respectively, and that rate stays the same all the way up.

    Which level should I cash out on?

    Whichever one you decided on before the round. The multipliers are set so the expected value of banking is the same at every level, so no floor is mathematically correct — climbing higher only swaps a likely small win for an unlikely large one.

    Why does Hard have only five levels when Easy and Medium have six?

    The old sixth level paid 231.93×, which exceeded the 10,000-Star single-win cap at the larger bet tiers and was truncated on payout. Players were carrying the full 60% risk for a prize they could not fully collect, so the level was removed. Level five pays 92.77×, which stays under the cap even at a 100-Star stake, and at the top 10-GRAM Gram stake it pays 927.7, under the 1,000-GRAM cap.

    Can I play Mines Tower for free?

    Yes, with free Sparks: your daily streak pays plenty of them. Spark mode uses the same towers and pays XP instead of Stars — 4 XP for a full Easy climb, 20 for Medium and 15 for the five-level Hard tower. Each Spark round costs 1 Spark, and Sparks come from the daily streak claim.

    Can I bet Gram on Mines Tower?

    Yes. Mines Tower accepts Gram stakes from 0.1 to 10 alongside the 1 to 100 Star tiers. A Gram round pays Gram at the same multipliers, and a single Gram win is capped at 1,000.

    Play within your limits. Paid rounds cost Telegram Stars or Gram, and every game on Gift Club is built so the house keeps a margin — over enough rounds the maths runs against you, by design. Stars cannot be converted back into money. Treat paid play as entertainment you have budgeted for, set a limit before you start, and play Spark rounds whenever you just want to play. Gift Club is 18+.

    Spark round

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    In-app Stars can't be redeemed or withdrawn. 18+.