PvP Minefield
1.90× the stake
One board, three mines, two players taking turns. Open a mine and you lose the pot.
Gift Club runs 29 games inside Telegram, in six rooms. Pick one to see how it works, what it pays, and which bet tiers it accepts.
No download
Every game runs inside Telegram. Tap and play in seconds.
Provably fair
Outcomes are drawn from a seeded engine you can verify after the round.
Spark mode
Every game has a Spark mode: 1 Spark a round, paid in XP, beside paid Stars rounds.
Play one on one. The winner takes 1.90× the stake.
1.90× the stake
One board, three mines, two players taking turns. Open a mine and you lose the pot.
1.90× the stake
Best of three, two dice each, higher total wins the round. No decisions, no advantage.
1.90× the stake
One balloon, two players, one to three pumps a turn. Pop it and you lose the pot.
1.90× the stake
Three tokens, two dice, use one. Get two tokens home before your opponent does.
1.90× the stake
A 7×7 board, four ships, and a hit keeps your turn. Sink the whole fleet before your opponent does.
1.90× the stake
Your own cards against one shared dealer. First to two hands takes the pot.
The classic card duel, one on one.
Push your luck and cash out in time.
Guide
How crash gambling works
up to 1,000×
A classic crash game with a diver on a rope. The multiplier climbs with the depth — surface before the round runs out of air.
up to 94.78×
A wind-up duckling crosses a toy town's roads lane by lane. Every lane crossed raises the multiplier; cash out before a car gets there.
up to 44.56×
Pump a balloon for a rising multiplier. The first pump holds 95% of the time, the rest a little less — cash out before it bursts.
up to 1,000×
A courier plane flies your stake towards the Moon as two parcels. Drop one to bank it at the multiplier on screen, then eject with the other before the plane goes down.
Skate further and step off before the ice cracks.
Tumbling reels that pay anywhere.
up to 100×
A 5×5 tumbling grid that pays anywhere. Seven of a kind wins, winners clear, and three Gifts open free spins whose multiplier never resets.
up to 100×
A sleepy panda guards a moonlit 5×5 grid. Seven of a kind pays anywhere, wins tumble, and three Gifts open free spins whose multiplier never resets.
A new theme for Slots.
Drop a ball through the pegs and watch where it lands.
up to 99.4×
Drop a ball down a peg board and collect whatever slot it lands in. Three board sizes, three risk levels, up to 99.4×.
up to 88.4×
A Plinko board of 8, 12 or 16 rows with two bonus pegs. Hit one and a free golden ball drops at the same stake.
up to 100×
Neon pachinko with real ball physics: a ball in the chucker spins three reels, pairs and triples pay, and a triple starts fever, five bonus balls you shoot yourself.
Cards, the wheel and Keno, played solo.
up to 65×
Mark up to five tiles, the house draws ten of forty. Pick count is the volatility dial.
up to 35.15×
A single-zero wheel and a felt table: stack chips on numbers, splits, corners, colours and dozens, and every bet that covers the pocket pays.
up to 100×
Call the next card higher or lower. Every call has its own multiplier, up to 100×.
up to 4×
Beat the dealer to 21. Blackjack pays 3:2, and Spark rounds show the basic-strategy hint.
Quick solo rounds: coins, doors, dice and mines.
up to 70.96×
A 25-tile grid with hidden mines. Every safe tile raises your multiplier — cash out before you hit one.
up to 92.77×
Climb a tower one level at a time. Pick a safe box on each floor and the multiplier compounds — up to 92.77×.
up to 30.40×
Heads or tails, one tap, 1.90× on a win. Then take it or let it ride, up to 30.40×.
up to 3.95×
Roll two dice against the house. The wider you win by, the more it pays — up to 3.95×. Ties return your stake.
up to 95×
Set the threshold, set your own odds. Anything from a 97% shot at a tiny return to a 1% shot at 95×.
up to 4.75×
Call a red, green or blue capsule, then turn the machine. Red and green pay 2.375×, blue pays 4.75×.
up to 30.40×
Three signs or five: win rounds against the house and the multiplier doubles each time — 1.90× up to 30.40× across five wins.
up to 3.74×
Seven guesses, higher or lower hints. Play it perfectly and the odds are fixed; play it badly and they are worse.
up to 3×
Five doors, one pick. Two pay nothing, one refunds half, one pays 1.25× and one pays 3×.
Up to 5 XP
Chain combos against a 30-second clock. The only game here where your score is the payout.
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Every game has two modes. Spark mode costs 1 Spark a round and pays XP, which raises your level. Sparks come free from your daily streak, so it is the mode to use while you learn a game. Paid mode costs Telegram Stars and pays Stars, at the multipliers listed in each guide.
Paid rounds carry a house margin. That is not a hidden detail — it is how the game funds itself, and it is true of every operator running this kind of economy. Over enough rounds the maths runs against the player. Each guide states the actual multiplier ladder so you can see exactly what a given risk level pays before you stake anything, and the honest maths on paid play goes through the arithmetic in full.
The paid games draw their outcomes through a provably fair engine: the server commits to a seed by publishing its hash before you play, and reveals the seed afterwards so you can recompute the result yourself. A server that altered the outcome after seeing your bet would produce a seed that no longer matches the hash it already published. More on how to evaluate any Telegram game's economy in Are Telegram Gift Games Legit?
Every game lives inside the Gift Club mini app. No download, no signup.
Play Gift ClubIn-app Stars can't be redeemed or withdrawn. 18+.